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Shark Sense VR

[User Experience Design]


Save our Seas, Shark Education Centre, Kalk Bay, Cape Town


Formula D interactive, Cape Town

Creative Direction

Michael Wolf

Graphic Design

Jean-Jacques Rossouw


Heidi De Maine, Sunfish Consulting, Cape Town

Product Design

Johan du Toit


Scott Chapman


Jennifer Cohen

Shark Sense VR is an immersive game console that teaches players about sharks’ highly developed sense of hearing, smell, sight and feeling. Central to the interactive experience is a virtual reality helmet in the shape of a shark’s head equipped with sensory technology. Players navigate through the ocean from a shark’s perspective. As they hunt for virtual prey in a 3D underwater environment, they learn about using the right senses at the right time. The interactive display demonstrates strikingly how virtual reality can be used for education effectively.

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This project can be found in the
International Yearbook Communication Design 2016/2017.